home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Aminet 5
/
Aminet 5 - March 1995.iso
/
Aminet
/
game
/
board
/
IGNUChess151.lha
/
GNUChess-1.51
/
Intuidsp.c
< prev
next >
Wrap
C/C++ Source or Header
|
1994-02-10
|
36KB
|
1,498 lines
/************************************************************************/
/* IntuiDsp.c --- Intuition Interface for GNU Chess */
/************************************************************************/
static const char *Version = "$VER: IGNUChess 1.51 " __AMIGADATE__;
#include <exec/types.h>
#include <exec/memory.h>
#include <dos.h>
#include <libraries/diskfont.h>
#include <libraries/gadtools.h>
#include <libraries/asl.h>
#include <proto/exec.h>
#include <proto/dos.h>
#include <proto/diskfont.h>
#include <proto/graphics.h>
#include <proto/intuition.h>
#include <proto/gadtools.h>
#include <proto/asl.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <signal.h>
#include <time.h>
#include "Global.h"
#include "gfx.h"
#include "Proto.h"
#include "Interface.h"
#include "gnuchess.h"
/* -------------------------------------------------------------------- */
/* Minimal library version for SAS/C auto open library feature */
/* -------------------------------------------------------------------- */
long __oslibversion = 37;
/* -------------------------------------------------------------------- */
/* static function prototypes */
/* -------------------------------------------------------------------- */
static void Die(int);
static void TerminateSearch(int);
static void UpdateClocks(void);
static int parse(FILE *, unsigned short *, short);
static void GetGame(void);
static void SaveGame(void);
static void ListGame(void);
static void Undo(void);
static void ChangeAlphaWindow(void);
static void ChangeBetaWindow(void);
static void GiveHint(void);
static void ChangeSearchDepth(void);
static void SetContempt(void);
static void ChangeXwindow(void);
static void DoDebug(void);
static void ShowPostnValues(void);
static void ShowError(int);
/* -------------------------------------------------------------------- */
unsigned int tmbuf1[2],
tmbuf2[2];
long time1,
time2;
struct Screen *s;
struct ViewPort *vp;
APTR vi;
struct Window *w;
struct RastPort *rp;
struct FileRequester *freq;
struct Remember *rk;
ULONG DisplayID;
static ULONG NewLook[] = { ~0 };
static struct ColorSpec ColorSpec[] = {
{ COLOR_BCK , 0x0B, 0x0B, 0x08 },
{ COLOR_RAHMEN , 0x00, 0x00, 0x00 },
{ COLOR_WFIG , 0x0F, 0x0F, 0x0F },
{ COLOR_REQBAR , 0x0C, 0x0C, 0x0A },
{ COLOR_EMPTY , 0x0C, 0x0B, 0x08 },
{ COLOR_SFIG , 0x06, 0x05, 0x02 },
{ COLOR_WFELD , 0x0A, 0x08, 0x01 },
{ COLOR_SFELD , 0x0E, 0x0D, 0x0A },
{ COLOR_MENUBCK, 0x00, 0x05, 0x08 },
{ COLOR_BLOCK , 0x0D, 0x0D, 0x0B },
{ COLOR_TXTBCK , 0x0E, 0x0E, 0x0C },
{ COLOR_TXTFGR , 0x00, 0x00, 0x00 },
{ COLOR_REQBCK , 0x08, 0x08, 0x01 },
{ COLOR_MARK , 0x0C, 0x04, 0x00 },
{ COLOR_FMARK , 0x0C, 0x04, 0x00 },
{ -1, 0x00, 0x00, 0x00 }
};
#define FONTFLAGS (FPF_ROMFONT | FPF_DISKFONT | FPF_DESIGNED)
static struct TextFont *TF_Times15,
*TF_Times18,
*TF_Courier15;
struct TextAttr TA_Times15 = { "times.font" , 15, FS_NORMAL, FONTFLAGS },
TA_Times18 = { "times.font" , 18, FS_NORMAL, FONTFLAGS },
TA_Courier15 = { "courier.font", 15, FSF_BOLD , FONTFLAGS };
// Graphic-offsets for texts
int off_comp_left, // "Computer"
off_comp_right,
off_human_left, // "Human"
off_human_right, // *** smile ***
off_clock_left, // clocks
off_clock_right,
off_algbr_left, // notation
off_algbr_right;
/* -------------------------------------------------------------------- */
/* Fit texts into text boxes, parameter `where` is for placement into */
/* left or right column */
/* -------------------------------------------------------------------- */
#define LEFT 0
#define RIGHT 1
static int CalcTextFit(char *s, int where)
{
ULONG enable;
SetFont(rp, TF_Courier15);
enable = AskSoftStyle(rp);
SetSoftStyle(rp, FSF_BOLD, enable);
if ( where == LEFT )
return ( NX2 - NX1 ) / 4 - TextLength(rp, s, strlen(s)) / 2;
else
return ( 3 * ( NX2 - NX1 ) ) / 4 - TextLength(rp, s, strlen(s)) / 2;
}
static void Fit_All_Text(void)
{
off_comp_left = CalcTextFit("Computer" , LEFT );
off_comp_right = CalcTextFit("Computer" , RIGHT);
off_human_left = CalcTextFit(" Human ", LEFT );
off_human_right = CalcTextFit(" Human ", RIGHT);
off_clock_left = CalcTextFit("000:00:00", LEFT );
off_clock_right = CalcTextFit("000:00:00", RIGHT);
off_algbr_left = CalcTextFit("a1h8" , LEFT );
off_algbr_right = CalcTextFit("a1h8" , RIGHT);
}
/* -------------------------------------------------------------------- */
/* Print text string s at coordinates (x, y) */
/* -------------------------------------------------------------------- */
static void MyText(char *s, int x, int y)
{
ULONG enable;
SetAPen(rp, COLOR_TXTFGR);
SetBPen(rp, COLOR_TXTBCK);
SetDrMd(rp, JAM2);
SetFont(rp, TF_Courier15);
enable = AskSoftStyle(rp);
SetSoftStyle(rp, FSF_BOLD, enable);
Move(rp, x, y);
Text(rp, s, strlen(s));
}
/* -------------------------------------------------------------------- */
/* Reset game variables to their default values */
/* -------------------------------------------------------------------- */
#ifndef true
# define true 1
#endif
#ifndef false
# define false 0
#endif
static void ResetVars(void)
{
beep =
hashflag = true;
reverse =
bothsides =
post = false;
Awindow =
Bwindow =
xwndw = 90;
MaxSearchDepth = 29;
opponent = white;
computer = black;
ResetGfx();
}
/* -------------------------------------------------------------------- */
/* This is called once at program start to initialize graphics */
/* -------------------------------------------------------------------- */
void Initialize(void)
{
int x, y;
DisplayInfoHandle handle;
ULONG sw, sh;
int transfer;
struct DimensionInfo di;
/* ---------------------------------------------------------------- */
/* Open Fonts */
/* ---------------------------------------------------------------- */
if ( ! (TF_Times15 = OpenDiskFont(&TA_Times15 )) ) ExitChess(1);
if ( ! (TF_Times18 = OpenDiskFont(&TA_Times18 )) ) ExitChess(2);
if ( ! (TF_Courier15 = OpenDiskFont(&TA_Courier15)) ) ExitChess(3);
/* ---------------------------------------------------------------- */
/* Open custom screen, assign ViewPort and VisualInfo vars */
/* ---------------------------------------------------------------- */
if ( ModeNotAvailable( DisplayID ) ) {
DisplayID = DEFAULT_MONITOR_ID | HIRESLACE_KEY;
}
handle = FindDisplayInfo( DisplayID );
if ( ! handle ) ExitChess(13);
transfer = GetDisplayInfoData(
handle,
(UBYTE *) &di,
sizeof(struct DimensionInfo),
DTAG_DIMS,
0
);
if ( ! transfer ) ExitChess(14);
sw = (di.TxtOScan.MaxX - di.TxtOScan.MinX >= 680) ? STDSCREENWIDTH : 680;
sh = (di.TxtOScan.MaxY - di.TxtOScan.MinY >= 460) ? STDSCREENWIDTH : 460;
s = OpenScreenTags(
NULL,
SA_Width, sw,
SA_Height, sh,
SA_Depth, 4,
SA_Colors, ColorSpec,
SA_DetailPen, COLOR_TXTFGR,
SA_BlockPen, COLOR_BLOCK,
SA_Font, &TA_Courier15,
SA_Title, "Intuition GNU Chess interface",
SA_Type, CUSTOMSCREEN,
SA_DisplayID, DisplayID,
SA_Overscan, OSCAN_TEXT,
SA_Pens, NewLook,
SA_FullPalette, TRUE,
SA_AutoScroll, ( sw != STDSCREENWIDTH ) || ( sh != STDSCREENHEIGHT ),
TAG_DONE
);
if ( ! s ) ExitChess(4);
vp = &(s->ViewPort);
vi = GetVisualInfo(s, TAG_DONE);
/* ---------------------------------------------------------------- */
/* Open main window */
/* ---------------------------------------------------------------- */
w = OpenWindowTags(
NULL,
WA_Left, 0,
WA_Top, 0,
WA_IDCMP, IDCMP_MOUSEBUTTONS |
IDCMP_GADGETUP |
IDCMP_MENUPICK |
IDCMP_REQVERIFY |
IDCMP_INTUITICKS |
IDCMP_REFRESHWINDOW,
WA_CustomScreen, s,
WA_Flags, WFLG_ACTIVATE |
WFLG_BORDERLESS |
WFLG_BACKDROP |
WFLG_SMART_REFRESH,
WA_AutoAdjust, TRUE,
TAG_DONE
);
if ( ! w ) ExitChess(5);
rp = w->RPort;
/* ---------------------------------------------------------------- */
/* Allocate ASL file requester */
/* ---------------------------------------------------------------- */
freq = (struct FileRequester *) AllocAslRequestTags(
ASL_FileRequest,
ASLFR_Window, w,
ASLFR_InitialLeftEdge, 0,
ASLFR_InitialTopEdge, 24,
ASLFR_InitialWidth, 421,
ASLFR_InitialHeight, 421,
ASLFR_SleepWindow, TRUE,
ASLFR_TextAttr, &TA_Courier15,
ASLFR_RejectIcons, TRUE,
TAG_DONE
);
if ( ! freq ) ExitChess(6);
/* ---------------------------------------------------------------- */
/* Create and install menus */
/* ---------------------------------------------------------------- */
Menu = CreateMenus(
NM,
GTMN_FrontPen, COLOR_TXTFGR,
GTMN_FullMenu, TRUE,
TAG_DONE
);
if ( ! Menu ) ExitChess(7);
if ( ! LayoutMenus(Menu, vi, GTMN_TextAttr, &TA_Courier15, TAG_DONE ) )
ExitChess(8);
if ( ! SetMenuStrip(w, Menu) ) ExitChess(9);
/* ---------------------------------------------------------------- */
/* Initialize Gadgets */
/* ---------------------------------------------------------------- */
InitGads();
/* ---------------------------------------------------------------- */
/* Render basic graphics */
/* ---------------------------------------------------------------- */
SetRast(rp, COLOR_BCK);
DrawBevelBox(
rp,
NX1 - 2, NY1 - 2,
NX2 - NX1 + 5, NY2 - NY1 + 5,
GT_VisualInfo, vi,
TAG_DONE
);
DrawBevelBox(
rp,
NX1 - 1, NY1 - 1,
NX2 - NX1 + 3, NY2 - NY1 + 3,
GT_VisualInfo, vi,
TAG_DONE
);
DrawBevelBox(
rp,
TX1 - 2, TY1 - 2,
TX2 - TX1 + 5, TY2 - TY1 + 5,
GT_VisualInfo, vi,
TAG_DONE
);
DrawBevelBox(
rp,
TX1 - 1, TY1 - 1,
TX2 - TX1 + 3, TY2 - TY1 + 3,
GT_VisualInfo, vi,
TAG_DONE
);
SetAPen(rp, COLOR_TXTBCK);
RectFill(rp, NX1, NY1, NX2, NY2);
RectFill(rp, TX1, TY1, TX2, TY2);
SetAPen(rp, COLOR_RAHMEN);
for ( y = -1; y <= 7; y++ ) {
Move(rp, XPOS(0)-2, YPOS(y)-1);
Draw(rp, XPOS(8)-1, YPOS(y)-1);
Move(rp, XPOS(0)-2, YPOS(y)-2);
Draw(rp, XPOS(8)-1, YPOS(y)-2);
}
for ( x = 0; x <= 8; x++ ) {
Move(rp, XPOS(x)-2, YPOS(-1)-1);
Draw(rp, XPOS(x)-2, YPOS( 7)-1);
Move(rp, XPOS(x)-1, YPOS(-1)-1);
Draw(rp, XPOS(x)-1, YPOS( 7)-1);
}
Fit_All_Text();
ResetVars();
}
/* -------------------------------------------------------------------- */
/* Clean up, de-allocate everything opened at runtime, exit gracefully */
/* -------------------------------------------------------------------- */
void ExitChess( int error )
{
if ( error ) ShowError( error );
if ( w ) { ClearMenuStrip(w); CloseWindow(w); }
if ( Menu ) FreeMenus(Menu);
FreeGads();
if ( vi ) FreeVisualInfo(vi);
if ( s ) CloseScreen(s);
if ( freq ) FreeAslRequest((APTR) freq);
if ( TF_Courier15 ) CloseFont(TF_Courier15);
if ( TF_Times15 ) CloseFont(TF_Times15);
if ( TF_Times18 ) CloseFont(TF_Times18);
if ( rk ) FreeRemember(&rk, TRUE);
exit(0);
}
/* -------------------------------------------------------------------- */
/* This function is called every time the user is prompted for a move. */
/* -------------------------------------------------------------------- */
void InputCommand(void)
{
short ok,
i;
long cnt,
rate,
t1,
t2;
unsigned short mv;
char s[5] = "a1a1",
line[40];
struct IntuiMessage *msg;
int selected = FALSE,
toggle = TRUE,
sq1 = 0,
sq2,
mustredraw = FALSE;
ok =
quit = false;
player = opponent;
ft = 0;
/* ---------------------------------------------------------------- */
/* Main input event selector loop */
/* ---------------------------------------------------------------- */
while ( ! ( ok || quit ) ) {
WaitPort(IDCMPORT);
msg = GT_GetIMsg(IDCMPORT);
switch ( CLASS(msg) ) {
/* -------------------------------------------------------- */
/* Refresh window event, required for GadTools */
/* -------------------------------------------------------- */
case IDCMP_REFRESHWINDOW:
GT_BeginRefresh(w);
GT_EndRefresh(w, TRUE);
break;
/* -------------------------------------------------------- */
/* Intuiticks, used for blinking selected square */
/* -------------------------------------------------------- */
case IDCMP_INTUITICKS:
if ( selected ) {
if ( toggle )
SetRGB4(
vp,
COLOR_FMARK,
ColorSpec[COLOR_RAHMEN].Red,
ColorSpec[COLOR_RAHMEN].Green,
ColorSpec[COLOR_RAHMEN].Blue
);
else
SetRGB4(
vp,
COLOR_FMARK,
ColorSpec[COLOR_FMARK].Red,
ColorSpec[COLOR_FMARK].Green,
ColorSpec[COLOR_FMARK].Blue
);
toggle = ! toggle;
}
chkabort();
break;
/* -------------------------------------------------------- */
/* Mousebuttons, select start and end square for moves */
/* -------------------------------------------------------- */
case IDCMP_MOUSEBUTTONS:
if ( mustredraw ) {
UpdateDisplay(0, 0, 1, 0);
mustredraw = FALSE;
}
if ( ! selected ) {
if ( ( CODE(msg) & IECODE_UP_PREFIX ) && MFeld(msg, &sq1) ) {
if ( color[sq1] == opponent ) {
selected = TRUE;
MarkField(sq1);
}
}
}
else {
if ( ( CODE(msg) & IECODE_UP_PREFIX ) && MFeld(msg, &sq2) ) {
if ( color[sq2] != opponent ) {
s[0] = 'a' + (sq1 & 7);
s[1] = '1' + (sq1 / 8);
s[2] = 'a' + (sq2 & 7);
s[3] = '1' + (sq2 / 8);
player = opponent;
ok = VerifyMove(s, 0, &mv);
if ( ok && mv != hint )
Sdepth =
ft = 0;
UnMarkField(sq1);
selected = FALSE;
}
}
}
break;
/* -------------------------------------------------------- */
/* Gadget selection, currently none defined */
/* -------------------------------------------------------- */
case IDCMP_GADGETUP:
break;
/* -------------------------------------------------------- */
/* Menu selection */
/* -------------------------------------------------------- */
case IDCMP_MENUPICK:
if ( mustredraw ) {
UpdateDisplay(0, 0, 1, 0);
mustredraw = FALSE;
}
if ( selected ) {
UnMarkField(sq1);
selected = FALSE;
}
switch( CODE(msg) ) {
case PROJECT_ABOUT:
About();
break;
case PROJECT_NEWGAME:
NewGame();
break;
case PROJECT_GETGAME:
GetGame();
break;
case PROJECT_SAVEGAME:
SaveGame();
break;
case PROJECT_SAVEEXT:
SaveGame();
break;
case PROJECT_LISTGAME:
ListGame();
break;
case PROJECT_QUIT:
quit = true;
break;
case EDIT_EDITBOARD:
EditBoard();
break;
case EDIT_GAMEDATA:
PartieData();
break;
case EDIT_FORCE:
force = ! force;
break;
case GAME_UNDO:
if ( GameCnt >= 0 )
Undo();
break;
case GAME_REMOVE:
if ( GameCnt >= 1 ) {
Undo();
Undo();
}
break;
case GAME_HINT:
GiveHint();
break;
case GAME_SWITCHSIDES:
computer = otherside[computer];
opponent = otherside[opponent];
force = false;
Sdepth = 0;
ok = true;
break;
case GAME_COMPUTERWHITE:
computer = white;
opponent = black;
ok = true;
force = false;
Sdepth = 0;
UpdateDisplay(0, 0, 1, 0);
break;
case GAME_COMPUTERBLACK:
computer = black;
opponent = white;
ok = true;
force = false;
Sdepth = 0;
UpdateDisplay(0, 0, 1, 0);
break;
case GAME_COMPUTERBOTH:
bothsides = !bothsides;
Sdepth = 0;
SelectMove(opponent, 1);
ok = true;
UpdateDisplay(0, 0, 1, 0);
break;
case GAME_RESETVARS:
ResetVars();
break;
case LEVEL_60_IN_005:
TCmoves = 60;
TCminutes = 5;
TCflag = true;
SetTimeControl();
UpdateDisplay(0, 0, 1, 0);
break;
case LEVEL_60_IN_015:
TCmoves = 60;
TCminutes = 15;
TCflag = true;
SetTimeControl();
UpdateDisplay(0, 0, 1, 0);
break;
case LEVEL_60_IN_030:
TCmoves = 60;
TCminutes = 30;
TCflag = true;
SetTimeControl();
UpdateDisplay(0, 0, 1, 0);
break;
case LEVEL_40_IN_030:
TCmoves = 40;
TCminutes = 30;
TCflag = true;
SetTimeControl();
UpdateDisplay(0, 0, 1, 0);
break;
case LEVEL_40_IN_060:
TCmoves = 40;
TCminutes = 60;
TCflag = true;
SetTimeControl();
UpdateDisplay(0, 0, 1, 0);
break;
case LEVEL_40_IN_120:
TCmoves = 40;
TCminutes = 120;
TCflag = true;
SetTimeControl();
UpdateDisplay(0, 0, 1, 0);
break;
case LEVEL_40_IN_240:
TCmoves = 40;
TCminutes = 240;
TCflag = true;
SetTimeControl();
UpdateDisplay(0, 0, 1, 0);
break;
case LEVEL_01_IN_015:
TCmoves = 1;
TCminutes = 15;
TCflag = false;
SetTimeControl();
UpdateDisplay(0, 0, 1, 0);
break;
case LEVEL_01_IN_060:
TCmoves = 1;
TCminutes = 60;
TCflag = false;
SetTimeControl();
UpdateDisplay(0, 0, 1, 0);
break;
case LEVEL_01_IN_600:
TCmoves = 1;
TCminutes = 600;
TCflag = false;
SetTimeControl();
UpdateDisplay(0, 0, 1, 0);
break;
case PROPERTIES_HASH:
hashflag = ! hashflag;
break;
case PROPERTIES_BOOK:
Book = NULL;
break;
case PROPERTIES_BEEP:
beep = ! beep;
break;
case PROPERTIES_POST:
post = ! post;
break;
case PROPERTIES_REVERSE:
reverse = ! reverse;
UpdateDisplay(0, 0, 1, 0);
break;
case PROPERTIES_RANDOM:
dither = 6;
break;
case DEBUG_AWINDOW:
ChangeAlphaWindow();
break;
case DEBUG_BWINDOW:
ChangeBetaWindow();
break;
case DEBUG_DEPTH:
ChangeSearchDepth();
break;
case DEBUG_CONTEMPT:
SetContempt();
break;
case DEBUG_XWINDOW:
ChangeXwindow();
break;
case DEBUG_TEST:
t1 = time(0);
cnt = 0;
for ( i = 0; i < 10000; i++ ) {
MoveList(opponent, 2);
cnt += TrPnt[3] - TrPnt[2];
}
t2 = time(0);
rate = cnt / (t2-t1);
sprintf(line, "cnt = %ld rate = %ld", cnt, rate);
ShowMessage(line);
break;
case DEBUG_SHOWPOSTNVAL:
ShowPostnValues();
mustredraw = TRUE;
break;
case DEBUG_DEBUG:
DoDebug();
mustredraw = TRUE;
break;
}
break;
}
GT_ReplyIMsg(msg);
}
ClearMessage();
ElapsedTime(1);
if ( force ) {
computer = opponent;
opponent = otherside[computer];
}
timer(tmbuf1);
time1 = 60 * tmbuf1[0] + tmbuf1[1] / 16667;
signal(SIGINT, TerminateSearch);
}
/* -------------------------------------------------------------------- */
/* This is called if two successive breaks (CTRL-C) are sent */
/* -------------------------------------------------------------------- */
static void Die(int dummy)
{
static struct EasyStruct es = {
sizeof(struct EasyStruct),
0,
"Please select",
"Abort?",
"Yes|No"
};
signal(SIGINT, SIG_IGN);
if ( EasyRequestArgs(w, &es, NULL, NULL) == 1 ) ExitChess(0);
signal(SIGINT, Die);
}
/* -------------------------------------------------------------------- */
/* This is called if a break (CTRL-C) is sent while GNUChess thinks */
/* -------------------------------------------------------------------- */
static void TerminateSearch(int dummy)
{
signal(SIGINT, SIG_IGN);
timeout = true;
bothsides = false;
signal(SIGINT, Die);
}
/* -------------------------------------------------------------------- */
/* Display current search depth */
/* -------------------------------------------------------------------- */
void ShowDepth(char ch)
{
char buf[40];
sprintf(buf, "Depth = %2ld%lc", Sdepth, ch);
MyText(buf, NX1 + 6, NY1 + 13);
}
/* -------------------------------------------------------------------- */
/* Display evaluated position score and best line found */
/* -------------------------------------------------------------------- */
void ShowResults(short score, unsigned short *bstline, char ch)
{
short ply;
char buf[40];
int x, y;
if ( post && player == computer ) {
sprintf(buf, "Score = %5ld", score);
MyText(buf, NX1 + 125, NY1 + 13);
SetAPen(rp, COLOR_TXTBCK);
RectFill(rp,
NX1 + 6, NY1 + 20,
NX1 + 231, NY1 + 100
);
for ( ply = 0; bstline[ply+1] > 0; ply++ ) {
x = NX1 + 45 * ( ply % 5 ) + 6;
y = NY1 + 17 * ( ply / 5 ) + 33;
algbr(bstline[ply+1] >> 8, bstline[ply+1] & 0xFF, false);
MyText(mvstr1, x, y);
}
}
}
/* -------------------------------------------------------------------- */
/* This is called every time GNUChess calculation is started */
/* -------------------------------------------------------------------- */
void SearchStartStuff(short side)
{
signal(SIGINT, TerminateSearch);
if ( player == computer ) {
SetAPen(rp, COLOR_TXTBCK);
RectFill(rp, NX1, NY1, NX2, NY2);
}
}
/* -------------------------------------------------------------------- */
/* Display move GNUChess did */
/* -------------------------------------------------------------------- */
void OutputMove(void)
{
char buf[40];
if ( root->flags & epmask )
UpdateDisplay(0, 0, 1, 0);
else
UpdateDisplay(root->f, root->t, 0, root->flags & cstlmask);
strcpy(buf, "My move is: ");
strcat(buf, mvstr1);
MyText(" ", TX1 + 6, TY2 - 27);
MyText(buf, TX1 + 6, TY2 - 27);
if ( beep ) DisplayBeep(NULL);
if ( root->flags & draw ) MyText("Draw game! ", TX1 + 6, TY2 - 26);
else if ( root->score == -9999 ) MyText("opponent mates! ", TX1 + 6, TY2 - 26);
else if ( root->score == 9998 ) MyText("computer mates! ", TX1 + 6, TY2 - 26);
else if ( root->score < -9000 ) MyText("opponent will soon mate!", TX1 + 6, TY2 - 26);
else if ( root->score > 9000 ) MyText("computer will soon mate!", TX1 + 6, TY2 - 26);
if ( post ) {
sprintf(buf, "Nodes = %8ld", NodeCnt);
MyText(buf, NX1 + 6, NY1 + 132);
sprintf(buf, "Nodes/Sec = %8ld", evrate);
MyText(buf, NX1 + 6, NY1 + 144);
}
}
/* -------------------------------------------------------------------- */
/* Determine the time that has passed since the search was started. If */
/* the elapsed time exceeds the target (ResponseTime+ExtraTime) then */
/* set timeout to true which will terminate the search. */
/* -------------------------------------------------------------------- */
void ElapsedTime(short iop)
{
et = time(NULL) - time0;
if ( et < 0 )
et = 0;
ETnodes += 50;
if ( et > et0 || iop == 1 ) {
if ( et > ResponseTime + ExtraTime && Sdepth > 1 )
timeout = true;
et0 = et;
if ( iop == 1 ) {
time0 = time(NULL);
et0 = 0;
}
timer(tmbuf2);
time2 = 60 * tmbuf2[0] + tmbuf1[1] / 16667;
cputimer = 100 * (time2 - time1) / HZ;
evrate = ( cputimer > 0 ) ? (100 * NodeCnt) / (cputimer + 100 * ft) : 0;
ETnodes = NodeCnt + 50;
UpdateClocks();
}
}
static void UpdateClocks(void)
{
int m, s;
char buf[40];
chkabort();
m = et / 60;
s = et % 60;
if ( TCflag ) {
m = (TimeControl.clock[player] - et) / 60;
s = (TimeControl.clock[player] - et) % 60;
}
if ( m < 0 )
m = 0;
if ( s < 0 )
s = 0;
sprintf(buf, "%03ld:%02ld:%02ld", m / 60, m % 60, s);
if ( player == white )
MyText(buf, TX1 + off_clock_left , TY1 + 30);
else
MyText(buf, TX1 + off_clock_right, TY1 + 30);
if ( post ) {
sprintf(buf, "Nodes = %8ld", NodeCnt);
MyText(buf, NX1 + 6, NY1 + 132);
sprintf(buf, "Nodes/Sec = %8ld", evrate);
MyText(buf, NX1 + 6, NY1 + 144);
}
}
void SetTimeControl(void)
{
if ( TCflag ) {
TimeControl.moves[white] =
TimeControl.moves[black] = TCmoves;
TimeControl.clock[white] =
TimeControl.clock[black] = 60 * TCminutes;
}
else {
TimeControl.moves[white] =
TimeControl.moves[black] =
TimeControl.clock[white] =
TimeControl.clock[black] = 0;
Level = 60 * TCminutes;
}
et = 0;
ElapsedTime(1);
}
void DrawPiece(short sq)
{
int piece;
piece = ( color[sq] == black ) ? qxx[board[sq]] : pxx[board[sq]];
if ( reverse )
DrawFeld(piece, 7 - column[sq], 7 - row[sq]);
else
DrawFeld(piece, column[sq], row[sq]);
}
void UpdateDisplay(short f, short t, short flag, short iscastle)
{
short l;
if ( flag ) {
ResetGfx();
if ( bothsides ) {
MyText("Computer" , TX1 + off_comp_left , TY1 + 13);
MyText("Computer" , TX1 + off_comp_right , TY1 + 13);
}
else
if ( computer == white ) {
MyText("Computer" , TX1 + off_comp_left , TY1 + 13);
MyText(" Human ", TX1 + off_human_right, TY1 + 13);
}
else {
MyText(" Human ", TX1 + off_human_left , TY1 + 13);
MyText("Computer" , TX1 + off_comp_right , TY1 + 13);
}
for (l = 0; l < 64; l++)
DrawPiece(l);
}
else {
DrawPiece(f);
DrawPiece(t);
if ( iscastle )
if (t > f) {
DrawPiece(f+3);
DrawPiece(t-1);
}
else {
DrawPiece(f-4);
DrawPiece(t+1);
}
}
}
/* -------------------------------------------------------------------- */
/* Read in the Opening Book file and parse the algebraic notation for a */
/* move into an unsigned integer format indicating the from and to */
/* square. Create a linked list of opening lines of play, with */
/* entry->next pointing to the next line and entry->move pointing to a */
/* chunk of memory containing the moves. More Opening lines of up to */
/* 256 half moves may be added to gnuchess.book. */
/* -------------------------------------------------------------------- */
void GetOpenings(void)
{
FILE *fd;
int c, i, j, side;
struct BookEntry *entry;
unsigned short mv, *mp, tmp[100];
if ( fd = fopen("gnuchess.book", "r") ) {
Book = NULL;
i = 0;
side = white;
while ( (c = parse(fd, &mv, side)) >= 0 )
if ( c == 1 ) {
tmp[++i] = mv;
side = otherside[side];
}
else
if ( c == 0 && i > 0 ) {
entry = (struct BookEntry *)
AllocRemember(&rk, sizeof(struct BookEntry), MEMF_PUBLIC);
mp = (unsigned short *)
AllocRemember(&rk, (i+1) * sizeof(unsigned short), MEMF_PUBLIC);
entry->mv = mp;
entry->next = Book;
Book = entry;
for ( j = 1; j <= i; j++ )
*(mp++) = tmp[j];
*mp =
i = 0;
side = white;
}
fclose(fd);
}
}
static int parse(FILE *fd, unsigned short *mv, short side)
{
int c, i, r1, r2, c1, c2;
char s[100];
while ( ( c = getc(fd) ) == ' ' ) { ; }
i = 0;
s[0] = c;
while ( c != ' ' && c != '\n' && c != EOF )
s[++i] =
c = getc(fd);
s[++i] = '\0';
if ( c == EOF )
return -1;
if ( s[0] == '!' || i < 3 ) {
while ( c != '\n' && c != EOF )
c = getc(fd);
return 0;
}
if ( s[4] == 'o' )
*mv = ( side == black ) ? 0x3C3A : 0x0402;
else
if ( s[0] == 'o' )
*mv = ( side == black ) ? 0x3C3E : 0x0406;
else {
c1 = s[0] - 'a';
r1 = s[1] - '1';
c2 = s[2] - 'a';
r2 = s[3] - '1';
*mv = ( locn[r1][c1] << 8 ) + locn[r2][c2];
}
return 1;
}
static void GetGame(void)
{
FILE *fd;
char fname[FMSIZE];
int c;
BOOL success;
short sq;
unsigned short m;
success = AslRequestTags(
freq,
ASLFR_TitleText, "Load Game File",
ASLFR_InitialFile, "chess.000",
TAG_DONE
);
if ( success ) {
strmfp(fname, freq->rf_Dir, freq->rf_File);
if ( fd = fopen(fname, "r") ) {
fscanf(
fd,
"%hd%hd%hd" "%hd%hd%hd%hd" "%hd%hd" "%ld%ld%hd%hd",
&computer,
&opponent,
&Game50,
&castld[white],
&castld[black],
&kingmoved[white],
&kingmoved[black],
&TCflag,
&OperatorTime,
&TimeControl.clock[white],
&TimeControl.clock[black],
&TimeControl.moves[white],
&TimeControl.moves[black]
);
for ( sq = 0; sq < 64; sq++ ) {
fscanf(fd, "%hd", &m);
board[sq] = (m >> 8);
color[sq] = (m & 0xFF);
if ( color[sq] == 0 )
color[sq] = neutral;
else
--color[sq];
}
GameCnt = -1;
c = '?';
while ( c != EOF ) {
++GameCnt;
c = fscanf(fd, "%hd%hd%hd%ld%hd%hd%hd",
&GameList[GameCnt].gmove,
&GameList[GameCnt].score,
&GameList[GameCnt].depth,
&GameList[GameCnt].nodes,
&GameList[GameCnt].time,
&GameList[GameCnt].piece,
&GameList[GameCnt].color
);
if ( GameList[GameCnt].color == 0 )
GameList[GameCnt].color = neutral;
else
--GameList[GameCnt].color;
}
GameCnt--;
if ( TimeControl.clock[white] > 0 )
TCflag = true;
computer--;
opponent--;
}
fclose(fd);
InitializeStats();
UpdateDisplay(0, 0, 1, 0);
Sdepth = 0;
}
}
static void SaveGame(void)
{
FILE *fd;
char fname[FMSIZE];
short sq, i, c;
BOOL success;
success = AslRequestTags(
freq,
ASLFR_TitleText, "Save Game File",
ASLFR_InitialFile, "chess.000",
ASLFR_DoSaveMode, TRUE,
TAG_DONE
);
if ( success ) {
strmfp(fname, freq->rf_Dir, freq->rf_File);
if ( fd = fopen(fname, "w") ) {
fprintf(
fd,
"%ld %ld %ld\n" "%ld %ld %ld %ld\n" "%ld %ld\n" "%ld %ld %ld %ld\n",
computer+1,
opponent+1,
Game50,
castld[white],
castld[black],
kingmoved[white],
kingmoved[black],
TCflag,
OperatorTime,
TimeControl.clock[white],
TimeControl.clock[black],
TimeControl.moves[white],
TimeControl.moves[black]
);
for ( sq = 0; sq < 64; sq++ ) {
c = (color[sq] == neutral) ? 0 : color[sq]+1;
fprintf(fd,"%ld\n",256*board[sq] + c);
}
for ( i = 0; i <= GameCnt; i++ ) {
c = (GameList[i].color == neutral) ? 0 : GameList[i].color + 1;
fprintf(
fd,
"%ld %ld %ld %ld %ld %ld %ld\n",
GameList[i].gmove,
GameList[i].score,
GameList[i].depth,
GameList[i].nodes,
GameList[i].time,
GameList[i].piece,
c
);
}
fclose(fd);
}
}
}
static void ListGame(void)
{
FILE *fd;
short i, f, t;
BOOL success;
char name[FMSIZE];
success = AslRequestTags(
freq,
ASLFR_TitleText, "List Game",
ASLFR_InitialFile, "chess.lst",
ASLFR_DoSaveMode, TRUE,
TAG_DONE
);
if ( success ) {
strmfp(name, freq->rf_Dir, freq->rf_File);
if ( fd = fopen(name, "w") ) {
fprintf(
fd,
"\n"
" score depth nodes time "
" score depth nodes time\n"
);
for ( i = 0; i <= GameCnt; i++ ) {
f = GameList[i].gmove >> 8;
t = (GameList[i].gmove & 0xFF);
algbr(f, t, false);
fprintf(
fd,
(i % 2) ? " " : "\n"
);
fprintf(
fd,
"%5s %5ld %2ld %6ld %5ld",
mvstr1,
GameList[i].score,
GameList[i].depth,
GameList[i].nodes,
GameList[i].time
);
}
fprintf(
fd,
"\n\n"
);
fclose(fd);
}
}
}
/* -------------------------------------------------------------------- */
/* Undo the most recent half-move. */
/* -------------------------------------------------------------------- */
static void Undo(void)
{
short f, t;
f = GameList[GameCnt].gmove >> 8;
t = GameList[GameCnt].gmove & 0xFF;
if ( board[t] == king && distance(t, f) > 1 )
castle(GameList[GameCnt].color, f, t, 2);
else {
board[f] = board[t];
color[f] = color[t];
board[t] = GameList[GameCnt].piece;
color[t] = GameList[GameCnt].color;
if ( board[f] == king )
--kingmoved[color[f]];
}
if ( TCflag )
++TimeControl.moves[color[f]];
GameCnt--;
mate = false;
Sdepth = 0;
UpdateDisplay(0, 0, 1, 0);
InitializeStats();
}
void ShowMessage(char *s)
{
ClearMessage();
MyText(s, TX1 + 6, TY2 - 10);
}
void ClearMessage(void)
{
MyText(" ", TX1 + 6, TY2 - 10);
}
void ClrScreen(void)
{
ClearMessage();
}
void ShowCurrentMove(short pnt, short f, short t)
{
char buf[40];
algbr(f, t, false);
sprintf(buf, "(%2ld) %4s", pnt, mvstr1);
MyText(buf, NX1 + 6, NY1 + 114);
}
void ShowSidetomove(void)
{
}
static void ChangeAlphaWindow(void)
{
Awindow = NumberRequest("Alpha window size:", Awindow);
}
static void ChangeBetaWindow(void)
{
Bwindow = NumberRequest("Beta window size:", Bwindow);
}
static void GiveHint(void)
{
char s[40];
algbr((short) (hint >> 8), (short) (hint & 0xFF), false);
strcpy(s, "try ");
strcat(s, mvstr1);
ShowMessage(s);
}
static void ChangeSearchDepth(void)
{
MaxSearchDepth = NumberRequest("Search depth:", MaxSearchDepth);
}
static void SetContempt(void)
{
contempt = NumberRequest("Contempt value:", contempt);
}
static void ChangeXwindow(void)
{
xwndw = NumberRequest("X window size:", xwndw);
}
void SelectLevel(void)
{
OperatorTime = 0;
TCmoves = 60;
TCminutes = 30;
TCflag = true;
SetTimeControl();
UpdateDisplay(0, 0, 1, 0);
}
static void ShowPostnValues(void)
{
short i, r, c;
char line[40];
ExaminePosition();
for ( i = 0; i < 64; i++ ) {
if ( reverse ) {
r = 7-row[i];
c = 7-column[i];
}
else {
r = row[i];
c = column[i];
}
c1 = color[i];
c2 = otherside[c1];
PC1 = PawnCnt[c1];
PC2 = PawnCnt[c2];
atk1 = atak[c1];
atk2 = atak[c2];
if ( color[i] != neutral ) {
sprintf(line, "%3ld", SqValue(i,opponent));
MyText(line, XPOS(c)+FELDBREITE/2-15, YPOS(r)+FELDHOEHE/2+10);
}
}
ScorePosition(opponent, &i);
sprintf(line, "Score = %ld", i);
ShowMessage(line);
}
static void DoDebug(void)
{
short k, p, i, r, c, tp, tc;
char s[40];
ExaminePosition();
strcpy(s, StringRequest("Enter piece:", ""));
k = (s[0] == 'w') ? white : black;
switch ( s[1] ) {
case 'p':
p = pawn;
break;
case 'n':
p = knight;
break;
case 'b':
p = bishop;
break;
case 'r':
p = rook;
break;
case 'q':
p = queen;
break;
case 'k':
p = king;
break;
default:
p = no_piece;
break;
}
for ( i = 0; i < 64; i++ ) {
if ( reverse ) {
r = 7-row[i];
c = 7-column[i];
}
else {
r = row[i];
c = column[i];
}
tp = board[i];
tc = color[i];
board[i] = p;
color[i] = k;
c1 = k;
c2 = otherside[c1];
PC1 = PawnCnt[c1];
PC2 = PawnCnt[c2];
atk1 = atak[c1];
atk2 = atak[c2];
sprintf(s, "%3ld", SqValue(i,opponent));
MyText(s, XPOS(c)+FELDBREITE/2-15, YPOS(r)+FELDHOEHE/2+10);
board[i] = tp;
color[i] = tc;
}
ScorePosition(opponent, &i);
sprintf(s, "Score = %ld", i);
ShowMessage(s);
}
/* -------------------------------------------------------------------- */
/* Display error message */
/* -------------------------------------------------------------------- */
static char *errmsg[] = {
"\0\012\014No error\0\0", // 0
"\0\012\014IGNUChess: Cannot open font times/15\0\0", // 1
"\0\012\014IGNUChess: Cannot open font times/18\0\0", // 2
"\0\012\014IGNUChess: Cannot open font courier/15\0\0", // 3
"\0\012\014IGNUChess: Cannot open screen\0\0", // 4
"\0\012\014IGNUChess: Cannot open main window\0\0", // 5
"\0\012\014IGNUChess: Cannot allocate file reqester\0\0", // 6
"\0\012\014IGNUChess: Cannot create menu strip\0\0", // 7
"\0\012\014IGNUChess: Layout of menu failed\0\0", // 8
"\0\012\014IGNUChess: Cannot attach menu strip to window\0\0", // 9
"\0\012\014IGNUChess: Cannot reset menu strip\0\0", // 10
"\0\012\014IGNUChess: Cannot create gadget list 1\0\0", // 11
"\0\012\014IGNUChess: Cannot create gadget list 2\0\0", // 12
"\0\012\014IGNUChess: Cannot find appropriate screen mode\0\0", // 13
"\0\012\014IGNUChess: Cannot get dimensions of screen mode\0\0" // 14
};
static void ShowError( int error )
{
DisplayAlert( RECOVERY_ALERT, errmsg[ error ], 20 );
}